I finally feel like I know how to make a great character in Fallout 3. So this thread will be used to give advice for other newbies, similar to another thread I made for making characters in Fallout 1 and 2. Right now I have yet to get the hang of Fallout Tactics, so I'll be skipping that game for now.I have come up with four builds that each follow a different playstyle. Chris redfield resident evil 2 revelations. They are Critical Full Frontal Assault, Assassin, Low Critical Full Frontal Assault, and Pyromaniac.
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The Full Front Assault and Pyromaniac builds attack primarily out of stealth, wheras the assassin attacks from stealth.There are several changes in this game from previous Fallout games. For starters, there are no traits. Weapons also have durability, meaning you can only fire them a certain number of times before they need to be repaired. Third, ammo has no weight. You can also max your SPECIAL stats and skills by level 30.
And you get a perk every level.Like previous games, there really aren't all that many perks that benefit different combat styles and weapon skills. Because of this and all the factors I listed above in the previous paragraph, I recommend you focus on using a variety of weapons to handle assorted situations. Depending on your build, use weapons that either have a high critical chance modifier, deal high critical damage, or deal as much damage in as fast as possible.V.A.T.S is used primarily to help your accuracy but it can also reduce the damage you suffer from enemies. V.A.T.S also increases the damage you deal in melee combat.According to my notes, all four builds I have come up with should get the following perks:Bloody Mess (increased damage)Toughness (increased damage resistance)Cyborg (increased damage resistance. The other bonuses just add an extra layer of frosting on the cake)Strong Back (increased carry weight)Action Boy (increased AP for V.A.T.S usage)Grim Reaper's Sprint (fully replenish AP when making a kill in V.A.T.S)Nerves of Steel (increase AP regeneration rate)Iron Fist (increase unarmed damage)Paralyzing Palm (chance to paralyze target in V.A.T.S. Best way to deal with tougher enemies.)Entomologist (increased damage to insects.
Good against Albino Radscorpions)Robotic's Expert (increased damage to robots. Also useful in the final quest in the main story.)Almost Perfect (raise all stats to 9)Demolition Expert (increase damage of grenades)Quantum Chemist (convert 10 nuka-cola to nuka quantum. Good for creating nuka grenades)Both the Critical and Assassin builds should also get the following perks:Concentrated Fire (increased chance to hit per attack)Ninja (increased chance of critical with melee/unarmed and increased damage of sneak attack criticals)Better Criticals (increased damage of criticals. The Low Critical Build has no need for it)The Pyromaniac will obviously get Pyromaniac to increase damage of fire skills.
Since the majority of the weapons that deal fire damage deal very little critical damage, they also have no need for the critical perks.The Assassin should get Silent Running while the Critical Full Frontal Assault build should get Finesse for increased chance of criticals. Other perks worth considering for all builds are Lady Killer/Black Widow, Intense Training, Swift Learner, Comprehension, Child At Heart, Educated, Lawbringer/Contract Killer. Chemist, Chem Resistant, Adamantium Skeleton, Life Giver, Mysterious Stranger, and Fast Metabolism are also worth considering.Don't bother getting gunslinger, commando, or sniper. Those perks are better valued in New Vegas. In Fallout 3, the solution is simply to just get closer to your enemies and increase the weapon skill.Try to complete all optional objectives in the Wasteland Survival Guide quest to get the Survival Guru perk. The critical builds should get the critical chance bonus while the low critical build should get the endurance bonus which increases Damage Resistance.When choosing weapons for your build, choose those that deal high damage, are easy to repair and maintain, and have good durability. Critical builds should choose weapons that have a high critical chance modifier while assassins should choose weapons that have high damage and high critical damage as both are increased when dealing sneak attack criticals.The best armors in the game are Ranger Battle Armor, Chinese Stealth Armor, T-51b Power Armor, and Winterized T-51b Power Armor.
The best helmets are either T-51b Power Helmet (regular or winterized) or Ledoux's Hockey Mask which increases your AP's.
WARNING Installing mods requires you to add to / remove / alter the main files of the game - ALWAYS use caution when installing mods.Before Installing Mods to modding any game is to make a backup of all of your games files, including any loose configuration files. In the case of Fallout 4, these are found (by default) in:C: Program Files (x86) Steam SteamApps Common Fallout 4C: Users Your Profile My Documents My Games Fallout 4Copying these files will ensure that, in the event of a catastrophic failure on your part (or if you just want to start from a clean install), you don't have to download and re-install the game.Enabling Mods in Fallout 4 In order to make your copy of Fallout 4 mod-friendly, you need to edit two configuration files, Fallout4.ini and Fallout4Prefs.ini. By default, these are located in:C: Users Your Profile My Documents My Games Fallout 4In Fallout4.ini, repalce the line sResourceDataDirsFinal=STRINGS (under the Archive section), with:sResourceDataDirsFinal=STRINGS, TEXTURES, MUSIC, SOUND, INTERFACE, MESHES, PROGRAMS, MATERIALS, LODSETTINGS, VIS, MISC, SCRIPTS, SHADERSFXIn Fallout4Prefs.ini, scroll to the bottom to find the Launcher section. Directly beneath the Launcer header, enter:bEnableFileSelection=1If this line already exists, make sure that the value is set to 1 and not 0.How to Install Mods Using NMM. LoadingThe video above explains how to install mods via NMM.Before Installing any mods, follow the instructions above to and.Nexus Mod Manager is the easiest way to install many mods for Fallout 4, as it eliminates most of the hassle of installing mods manually.Once you've created an account and installed the manager, log into your Nexus account in the manager to enable direct downloads. LoadingThe video above explains how to manually install mods for Fallout 4.Before Installing any mods, follow the instructions above to and.While Nexus Mod manager has been update to support files for Fallout 4, some mods may still require players to install files manually.
The best way to avoid errors in this is to read all of the installation instructions carefully before installing any files.Where to Install Mods Installing mods manually may seem like a daunting task, but in many cases it's a much simpler job than one might think. Apart from scripting tools (such as the FOSE for Fallout 3 / New Vegas) or lighting overhauls (like Boris Voronstov's ENBseries), almost all of the mod files will be installed into the Data folder of your game's directory. By default, the directory is installed to:C: Program Files (x86) Steam SteamApps Common Fallout 4When you've downloaded your mod files, use a file extracter such as WinRar or 7zip to extract the files into the Data folder. If your mod contains plugins, such as a.esp or.esm, simply copy those files into the data folder on their own.
If the mod contains loose files - such as a folder lablelled 'Meshes' or 'Strings' or something - copy the entire folder into Data.Before launching the game, open the Fallout 4 launcher then exit it to activate your mods.Activating Plugins Until the official modding tools for Fallout 4 are released, it is unlikely that the launcher will feature a Data Files tab to configure your mod load order.In order to ensure that your mods are installed, you'll need to manually check and setup the game's plugin list. This file can be found (by default) in:C: Users Your Profile App Data Local Fallout 4. IF YOU CAN'T FIND THE APP DATA FOLDER By default, this folder is hidden. In Windows Explorer, open the Tools section of the Menu Bar and select Folder Options. In the View tab of that window, under the Hidden Files and Folders section, check the box marked 'Show Hidden Files, Folders and Drives'.In the Fallout 4 folder in App Data, open plugins.txt- if your installations were successful, you should see your.esp or.esm files listed beneath Fallout4.esm.
If they aren't listed there, manually enter the file names and save the document, then launch the game.